
Education Becker College Worcester, MA
Bachelor of Arts in Interactive Media Design, Game Arts Concentration (Expected May 2021)
Current GPA: 3.857
New York Institute of Technology – Career Discovery in Engineering & Technology – College Credit 7/25/16 – 8/5/16
Hofstra University – Games Builders Academy – Fall 2010 – Fall 2014
Related Becker College Worcester, MA
Experience 3D Artist at Accipiter Studio (Aug 2018 – May 2021)
- Used Zbrush, Autodesk Maya, and Substance Painter programs to produce environmental assets to be used in the VR Title; Reso Rider
- Utilized the tools listed above to produce 3D modular environmental assets for an upcoming title.
International Game Developers Association
IDGA Demo Night Presenter
- Myself and two colleagues presented a game finished the week prior at the Demo Night.
- Participated in three Game Jams hosted by IDGA at the time of writing, as well as 2020’s Global Game Jam.
Skills Technical Skills
- Expert in Autodesk Maya
- Advanced in Substance Painter
- Advanced in Zbrush
- Advanced with Unity
- Advanced in Photoshop
- Knowledgeable of the fundamentals for Substance Designer
- Knowledgeable of the fundamentals of Houdini as a procedural modeling tool
- Knowledgeable of the fundamentals of Blender
Soft Skills
- Expert in time management
- Flexible to new art styles and tasks
- Willing to learn new skills to better aid the project to which I am assigned
- Understand the importance of criticism and be open to it always.
Community Service
Volunteer at LuHi Meal Packing Event (Heals from the Heart), and AV for Glen Cove Christian Church