Resume

Education Becker College Worcester, MA

Bachelor of Arts in Interactive Media Design, Game Arts Concentration (Expected May 2021)

Current GPA: 3.857

New York Institute of Technology – Career Discovery in Engineering & Technology –  College Credit 7/25/16 – 8/5/16

Hofstra University – Games Builders Academy – Fall 2010 – Fall 2014

Related Becker College Worcester, MA

Experience 3D Artist at Accipiter Studio (Aug 2018 – May 2021)

  • Used Zbrush, Autodesk Maya, and Substance Painter programs to produce environmental   assets to be used in the VR Title; Reso Rider
  • Utilized the tools listed above to produce 3D modular environmental assets for an upcoming title.

International Game Developers Association

IDGA Demo Night Presenter

  • Myself and two colleagues presented a game finished the week prior at the Demo Night.
  • Participated in three Game Jams hosted by IDGA at the time of writing, as well as 2020’s Global Game Jam.

Skills Technical Skills

  • Expert in Autodesk Maya
  • Advanced in Substance Painter
  • Advanced in Zbrush
  • Advanced with Unity
  • Advanced in Photoshop
  • Knowledgeable of the fundamentals for Substance Designer
  • Knowledgeable of the fundamentals of Houdini as a procedural modeling tool
  • Knowledgeable of the fundamentals of Blender

Soft Skills

  • Expert in time management
  • Flexible to new art styles and tasks
  • Willing to learn new skills to better aid the project to which I am assigned
  • Understand the importance of criticism and be open to it always.

Community Service

Volunteer at LuHi Meal Packing Event (Heals from the Heart), and AV for Glen Cove Christian Church